Question
1: In what ways does your media product use, develop or challenge forms and
conventions of real media products?
(MUST REFER TO FILM, POSTER AND RADIO TRAILER)
I created a short horror film called ‘Senseless’ which
falls into the sub-genre of psychological and crime horror. With this, I also
created a radio trailer and poster as ancillary products. To summarise the
film, it is about a girl who was bullied when she was in school, which leads to
depression and a pseudo identity, in which her other identity kills her bullies
in revenge. Our certification of this film is 15+ and our target audience fall
into the demographic category of D and E, and psychographic categories of
explorers, rebels and mainstreamers. We have used, developed and challenged
various forms and conventions of real media products in both our film and
ancillary products.
Firstly, in horror films, it is conventional to have
the binary opposition between the antagonist and protagonist. Usually, the
antagonist kills the protagonist, for example, in the horror movie ‘Case 39’ we
see the protagonist ‘Emily’ killing the child antagonist. Similarly in my
narrative, there is a killing, but we challenged this convention as our
protagonist turns out to be the antagonist which kills the other antagonists.
A convention of psychological horror movies is that
the weather and lighting is usually dim and gloomy. For example, in the movie
‘The Woman in Black’. The lighting is also usually very low and sometimes uses
natural lighting in the winter seasons to make it look dark and help it connote
the horror genre. This was done in the film ‘The Abominable Snowman’. The way
in which we used this was by filming in the winter where there were short, dark
and gloomy days. To reinforce this effect we used Final Cut Pro X and added the
FX of ‘cool tones’ to make it look more like it was set in the dark which
conforms to the horror genre convention.
Another way we followed conventions is through binary oppositions.
Levi Strauss’s theory applies throughout my products. My narrative follows
Allan Cameron’s idea of an Anachronic narrative, whereby it consists of
continuous non-linear flashbacks throughout the film in order to construct the
narrative. An example of a real media text containing an anachronic narrative
would be the recent horror movie ‘IT’. Throughout my film, the pseudo identity
of Mila and a variety of binary opposites are represented, such as the costumes
and mise-en-scene. Examples of binary opposites would be black vs white, ugly
vs pretty and of course the common good vs evil. In my horror film, when Mila
is killing her bullies she is wearing a black hoodie, but when she is doing her
normal routine such as going to work, she is wearing a white hoodie. The normal
routine connotes verisimilitude and also to show the differences between the
two personalities. These two hoodies are symbolic throughout the film in
representing the two different identities that she has. In my poster, the
binary opposites are represented through facial expressions. There are two
Mila’s on either side of the poster, with the left Mila looking tough and
fearless and the right Mila looking scared. These connote different identities
and personalities. Stuart Hall’s reception theory can apply here as our
audience may or may not correctly decode the meaning we are trying to portray.
This links with the horror genre and it’s conventions as it shows us that the
modern monster is ‘unspeakable and unknowable’ (Alfred Hitchcock, Psycho,
Norman Bates), which is shown through the facial expressions. This also
supports John Corner who says that familiarity with the genre can lead the
audience to predict events in the genre. In my film, they can predict that the protagonist
is the killer.
Also in my poster, the Mila on the right side is under
shadows with hardly any light on her. This connotes that she is an evil character
as the Mila on the left has artificial lighting put in the corner to make her
face seem brighter. Artificial lighting is another convention of horror movie
posters, which can been seen in various posters such as ‘Case 39’and ‘Orphan’.
For example, in ‘Case 39’ there is lighting coming from the left and in
‘Orphan’ it is used on the middle part of her face which creates shadows on the
rest of her face. I used this on purpose to show that the Mila on the right
used to be a good character but now she has turned into an antagonist; a
convention of posters is that the right side should connote good things coming,
but in horror movies it seems to be the opposite. The lighting in my poster was
influenced by the Silence of the Lambs poster, where there were more shadows on
the right side of the poster as opposed to the left. This creates binary
opposition like in my poster. It also supports Paul Auster who says that ‘we
construct narratives for ourselves”. For my target audience, they would use the
uses and gratifications theory to construct the way in which they think the
narrative goes. For example, through facial expressions they might figure out
that one character is in a confused state, or has multiple identities.
Steve Neal says that sounds represent how the genre
and film are portrayed. This supports our radio trailer as we used different
sounds to make it fit into the horror genre. From my studies on real media
texts I can see that the conventions of horror movie trailers and radio trailers
is that there should be screaming involved, heavy breathing and eerie music.
This can be seen in the trailers of ‘The Butterfly Room’ and ‘Mother’ as the
trailers conventionally end with screams. My
trailer started off with ‘Breaking news, two young girls were found brutally
murdered…” and this is how it gave the effect of realism.* What influenced
me to do this was the campaigning that I researched on ‘The Blair Witch
Project’. They handed out fake ‘missing people’ posters to real people created
fake rumours to make it seem like students were missing in the forest. This
influenced me to make one of my ancillary products like it is a little real.
This would make my target audience active and engaging instead of being passive,
which would be a preferred reading for the poster (Stuart Hall). The other
convention that I used in my poster was that horror movie posters usually have
red and white fonts on it to counter-balance and portray the narrative. The red
will usually connote blood and gore and white is purity. I got this from the
poster of ‘Emile’ I analysed. I used this on my poster as the title was red and
the tagline was white. In addition to the research on conventions of horror, I
analysed different short horror films and psychological horror posters; this
enabled me to decide what my poster should look like. This links with the
Reception theory and uses and gratifications theory as my audience can decode
the messages we’re trying to send and use the trailer and poster to determine
if they want to watch the movie or not.
Another way in which we conformed to horror movie
conventions is through the sound in both our radio trailer and film. Horror
movies usually have a long high pitched violin type of sound which builds up
tension as it gets louder. We included this in our horror film when the news
reporter mentions the bullies name and Mila starts to panic until the CCTV
footage is shown on screen. This builds up a climax, allowing the audience to
fear violence.
In terms of camera shots and angles, long shots, high
angles and close ups are mainly used in my film. This is to connote the vulnerability
of the character, but then again show the amount of power and strength they
have. For example, there is a close up face when she wakes up, which connotes
that she knows more than she looks like. Since she is being bullied and cannot retaliate
the bully, she decides to get her own way back – by killing them so the
bullying ends. The close ups are also to capture her emotions and connote manic
depression when her facial expressions change. This forms to conventions of the
psychological horror genre as normally the antagonists show signs that there’s
something wrong with them. In the film ‘Split’, the main character suffers from
multiple identities and we recognise this when he keeps changing his costumes
and attitudes. In my film, the character kind of has a pseudo identity and this
is portrayed in the way that the camera captures her slight twitching of the
eye or subtle smiling lips. To further re-inforce that there is something wrong
with Mila, we filmed a scene where she acts as both good and bad Mila on each
side of the screen. The way I edited this was by layering both the footage on
top of each other on the timeline on Final Cut, and then used the effect called
'draw mask' which enabled me to draw a line through the middle of the screen of
the top footage, allowing me to delete the other side of the screen, thus
allowing both Milas on the screen to be visible talking to each other. As she’s
talking to herself and then one of her disappears, it’s create the sense of
Mila talking to her other personality like the personality is actually in front
of her. The audience would feel that there is definitely something wrong with
her from the start. This creates our preferred reading. This links with another convention of horror films which is having opening
titles in the colours red or white (such as in ‘Orphan’). We conformed to this
using the red coloured font in our opening titles.
The typical conventions of a horror movie include
blood, gore and killings. I used this in my product when our antagonist stabs
her bully to death. This was influenced by my analysis on the short horror film
called ABE which was of a robot killing humans because it couldn’t understand
their love. It was also influenced by the short horror film ‘P.S’ where the
beginning of the film was of a man struggling to walk with blood all over his
white shirt and face. In my film, I used this as both bullies have blood all
over their clothes and face. I did this using a mixture of fake blood and
raspberries to make the consistency thicker and blood-like. Furthermore the mix
of both the knife and blood conform to the conventions of the horror genre, and
my audience would be able to recognise the iconography associated to the horror
genre.
Usually horror films follow Todorov’s equilibrium unless
they are a sequel. We have challenged Todorov as our narrative both starts and
ends in a disequilibrium ad there is no equilibrium throughout. Another way we
have challenged the psychological horror genre is by making the killings take
place in a park. Usually for psychological horrors, it is based on an abandoned
or haunted house, however in my film the house is to represent normality and
the character’s insaneness is represented outside of the house. We shot the
house scenes with canted angles which horror films usually do to connote
disorientation and confusion, thus this gave the audience a sense that the person
who lives in this house is not as normal as she is portrayed at first.
Another way in which I challenged a convention of
horror was through my radio trailers as they normally have a high pitched and
stereotypical female scream at the end of the trailer. However, in my radio
trailer there were the bully’s screams in the middle of the narrative of the
trailer but not in the end, as we ended the trailer with “Senseless… in cinemas
October 27th”. Thus, I have challenged and developed this convention
by putting the scream in the middle of the trailer after the narrator says “2
friends, 2 murders, 1 knife” instead of at the end. Another reason I did this
was to connote that the main weapon used to kill the bullies was through the
knife. Although this has allowed me to follow a convention of psychological
horror films as the weapons usually include knives and sharp objects like axes.
When I edited the film, I
added the 'prism' and 'earthquake' filter on top of the footage to make it look
like the footage is shaking and distorted. This is to show how Mila feels
before she takes her anti-depressants, as they calm her down after she takes
them. In order to show how she calms down, I used the 'cross dissolve'
transition and elongated it to the whole footage so it looks like the prism and
earthquake effect calm down as she swallows the water with her pills. This
connotes that the medicines are create a big impact in keeping her sane, which
countertypes what a stereotypical representation is normally – shy, girly and
independent. Mental health issues are also mainly associated with elder people,
however we have countertyped this and shown that young people as young at 18
can also have severe mental health issues.
More movies are being released where social media is
the root for many deaths. For example, in the film ‘Unfriended’, many people
die through someone stalking/possessing them through Facebook. The way we
developed this in our horror film is through having multiple messages from
Mila’s friends on her phone telling her that her bullies have died. Using
WhatsApp is a cultural norm among teenager and among our audience, which allows
them to relate to getting messages in the film. However instead of receiving
scary text messages, Mila gets ‘news’ about her bullies deaths, even though she
is the one that killed them. This makes the narrative confusing as the audience
wouldn’t know why in one scene she is seen next to the dying bullies and then
the next she is seen waking up, until they find out that the nightmares she has
was in fact flashbacks from her evil identity taking over her mind. This is our
preferred reading as the audience have a restricted narrative of who the killer
of the bullies actually is and if the nightmares were real.
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